You are here:   News > Abhijit's World of NET
Register   |  Login
Using Text to Speech in your Holographic AppUsing Text to Speech in your Holographic App

Here is the 10th post of the series of “Holographic App Development Using Microsoft HoloLens“. In this article you will get some insight of enabling “Text to Speech” capabilities for your Holographic applications. You can place text to speech voices around your holograms to make your applications more interactive. You can achieve it very easily with … Continue reading Using Text to Speech in your Holographic App

Monday, January 02, 2017
I Wish you a Happy New Year 2017I Wish you a Happy New Year 2017

Wish you and your family a very happy and prosperous New Year 2017.  It’s a new day, new year and it’s the time for a new beginning. New year brings new ideas, new hopes and of course courage to overcome all the new challenges. May this new year bring many opportunities your way to explore … Continue reading I Wish you a Happy New Year 2017

Saturday, December 31, 2016
6 Years of Daily .NET Tips6 Years of Daily .NET Tips

Exactly six years ago, today I started Daily .NET Tips with a vision to have a single knowledge base of .NET Tips and Tricks and share post that can quickly help any developers.  Yes it’s been 6 years since starting the wonderful space, that has become an integral part of my day to day learning! A … Continue reading 6 Years of Daily .NET Tips

Monday, December 26, 2016
Wishing you all Merry Christmas! Thank You!Wishing you all Merry Christmas! Thank You!

I wish you a very Merry Christmas. May we enjoy many more years of togetherness  as friends and connected through this blog. May this good times  become the golden memories of tomorrow. Wish you lots of love, joy and happiness and a New Year in year in advance. This Christmas, I am enjoying fullest with my daughter … Continue reading Wishing you all Merry Christmas! Thank You!

Saturday, December 24, 2016
Holographic Remoting with Unity and HoloLens – Run Holographic Apps Directly from Unity to HoloLensHolographic Remoting with Unity and HoloLens – Run Holographic Apps Directly from Unity to HoloLens

Holographic Remoting is a new features of Unity (v5.5), that reduces your development iteration during deployment of Holographic Apps from Unity. Using Holographic Remoting, we don’t need to build project as Universal Windows Apps and run it from Visual Studio separately. Holographic Remoting allows you to run your apps directly from the Unity Editor after … Continue reading Holographic Remoting with Unity and HoloLens – Run Holographic Apps Directly from Unity to HoloLens

Tuesday, November 29, 2016
Visualizing Spatial Mapping of a Real Space in your Holographic App using HoloLens EmulatorVisualizing Spatial Mapping of a Real Space in your Holographic App using HoloLens Emulator

Here is the 8th post in the series of Holographic App Development Using Microsoft HoloLens.  In this post we are going to learn about Spatial Mapping and how to render Spatial Mapping Mesh of a real space in your holographic app . Spatial Mapping is one of the most important aspects of the HoloLens and … Continue reading Visualizing Spatial Mapping of a Real Space in your Holographic App using HoloLens Emulator

Tuesday, July 05, 2016
Visual Studio, HockeyApp and Application Insights Tips & Tricks from Daily .NET Tips – April & May 2016 LinksVisual Studio, HockeyApp and Application Insights Tips & Tricks from Daily .NET Tips – April & May 2016 Links

Daily .NET Tips is aiming to sharing useful coding tips and tricks for .NET Developers. This site completely design for sharing Tips and Tricks, useful code snippet which anyone use in daily development work and targeted anything related with .NET.   In this post I am quickly listing down all the tips shared over the month … Continue reading Visual Studio, HockeyApp and Application Insights Tips & Tricks from Daily .NET Tips – April & May 2016 Links

Tuesday, May 31, 2016
Understanding the Gesture and Adding Air Tap Gesture into your Unity 3D Holographic AppUnderstanding the Gesture and Adding Air Tap Gesture into your Unity 3D Holographic App

Here is the seventh post in the series of Holographic App Development Using Microsoft HoloLens.  In this post we are going to learn how to integrate Gesture into your Holographic App. In the previous post we discussed about Understanding the Gaze and Adding a Gaze Input Cursor into your Unity 3D Holographic App. The gesture … Continue reading Understanding the Gesture and Adding Air Tap Gesture into your Unity 3D Holographic App

Sunday, May 29, 2016
Understanding the Gaze and Adding a Gaze Input Cursor into your Unity 3D Holographic AppUnderstanding the Gaze and Adding a Gaze Input Cursor into your Unity 3D Holographic App

This is the sixth post in the series of Holographic App Development Using Microsoft HoloLens. In one of my previous post we have discussed about How to build a Holographic Apps with Unity 3D and Microsoft HoloLens.  Now let’s try to interact with the same holographic app we built so far. To start with, we will focus … Continue reading Understanding the Gaze and Adding a Gaze Input Cursor into your Unity 3D Holographic App

Wednesday, May 18, 2016
Projecting your Holographic apps in a Real Space Surroundings using HoloLens EmulatorProjecting your Holographic apps in a Real Space Surroundings using HoloLens Emulator

The HoloLens Emulator allow us to simulate room or a space for projecting our app. The simulated room are displayed in the form of spatial mapping mesh created from real objects.  With this simulated view you can see how the HoloLens interprets your surrounding objects when it is real. You can control this by using … Continue reading Projecting your Holographic apps in a Real Space Surroundings using HoloLens Emulator

Monday, May 02, 2016